<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>TeamCTF &#187; Game Development</title>
	<atom:link href="http://www.teamctf.com/category/game-development/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.teamctf.com</link>
	<description>Your Source for Video Game News, Reviews &#38; Super Sexy NSFW Cosplay. We&#039;ve got your back!</description>
	<lastBuildDate>Tue, 07 Feb 2012 11:01:51 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>Hawken, a new Mech Combat FPS, trailer</title>
		<link>http://www.teamctf.com/games/hawken-a-new-mech-combat-fps-trailer/</link>
		<comments>http://www.teamctf.com/games/hawken-a-new-mech-combat-fps-trailer/#comments</comments>
		<pubDate>Thu, 10 Mar 2011 21:07:34 +0000</pubDate>
		<dc:creator>Salat</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Game Trailer]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Sci Fi]]></category>
		<category><![CDATA[Shooters]]></category>

		<guid isPermaLink="false">http://www.teamctf.com/?p=12231</guid>
		<description><![CDATA[Adhesive Games is developing a new Mech Combat FPS. All clips in this video were captured from actual network game matches. The third person shots are from a spectator camera, gameplay is first person. We expect to release a first person gameplay trailer soon. Assume this is coming to the 360 &#038; PS3 since it&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><iframe title="YouTube video player" width="609" height="373" src="http://www.youtube.com/embed/Zm7gEDhrPfk?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p><a href="http://www.adhesivegames.com" target="_blank">Adhesive Games</a> is developing a new Mech Combat FPS. All clips in this video were captured from actual network game matches. The third person shots are from a spectator camera, gameplay is first person. We expect to release a first person gameplay trailer soon. Assume this is coming to the 360 &#038; PS3 since it&#8217;s developed on Unreal tech.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.teamctf.com/games/hawken-a-new-mech-combat-fps-trailer/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iPhone Dev: iTGB</title>
		<link>http://www.teamctf.com/iphone/iphone-ev-itgb/</link>
		<comments>http://www.teamctf.com/iphone/iphone-ev-itgb/#comments</comments>
		<pubDate>Thu, 19 Feb 2009 17:47:15 +0000</pubDate>
		<dc:creator>Salat</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.teamctf.com/?p=84</guid>
		<description><![CDATA[Building applications for the iPhone is tough enough for independent developers, but game development is even tougher. GarageGames is changing that with iTGB. GarageGames, makers of the Torque Game Builder for Mac and PC, have launched a tool that lets you port those games onto the iPhone. iTGB (presumably for iPhone Torque Game Builder) allows [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><img src="http://www.teamctf.com/wp-content/uploads/torque-2d.jpg" alt="torque-2d" title="torque-2d" width="400" height="240" class="alignleft size-full wp-image-86" />Building applications for the iPhone is tough enough for independent developers, but game development is even tougher.  GarageGames is changing that with iTGB. <span id="more-84"></span><br />
GarageGames, makers of the Torque Game Builder for Mac and PC, have launched a tool that lets you port those games onto the iPhone.  iTGB (presumably for iPhone Torque Game Builder) allows you to use the Torque toolset to develop your game and then optimize them for iPhone deployment.</p>
<blockquote><p> Making games for the iPhone is now a fast, fun, straightforward process using Torque&#8217;s proven 2D tools for game development. iTGB is built to natively load projects from Torque Game Builder and deploy them to the iPhone. iTGB supports the full TGB set of features, so you can prototype your iPhone game in TGB on PC or Mac, then optimize it for deployment to the iPhone using iTGB. (GarageGames.com)
</p></blockquote>
<p>The Torque Game Builder is a full-fledged game development platform aimed at indy game developers, and GarageGames boasts that there are currently over 100,000 Torque licensees in their development community.  </p>
]]></content:encoded>
			<wfw:commentRss>http://www.teamctf.com/iphone/iphone-ev-itgb/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
	</channel>
</rss>

