Gaming Biz

The Indie Game Challenge is looking for further submissions to its 2011 development competition, with just one month remaning before the October 1 deadline.

The contest accepts both amateur and professional applications, with prizes including two lots of 0,000, a ,000 scholarship for The Guildhall at SMU and pitch meetings with Sony, Nintendo, Microsoft, EA, Ubisoft, THQ, Capcom, Microsoft and NAMCO/Bandai at next year’s D.I.C.E. Summit.

“Cogs was selected as a launch title for the iPad, it picked up retail sales in Europe and is currently making its way to a number of other platforms,” claimed Rob Jagnow of grand prize winner Lazy 8 Studios.

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News: OnLive via WiFi due this month

by Salat on September 2, 2010

Cloud gaming platform OnLive is finally due to roll out wireless internet support later this month.

It was restricted to wired network connections upon its June launch, apparently due to issues regarding the wider variety of latency and bandwidth offered by Wi-Fi.

The new version will initially be available as a beta download only.

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An “intense lobbying effort” is underway in the US as the deadline for filing briefs either for or against the state of California’s law banning the rental or sale of violent videogames to minors looms.

According to a report on Law.com only 11 states have signed up in support of California governor Arnold Schwarzenegger’s stance, when up to 40 would normally be expected in a child protection case with the Supreme Court set to rule on whether or not the law breaks the country’s First Amendment.

That part of the Constitution states that: “Congress shall make no law respecting an establishment of religion, or prohibiting the free exercise thereof; or abridging the freedom of speech, or of the press; or the right of the people peaceably to assemble, and to petition the Government for a redress of grievances.”

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The director general of UK trade association ELSPA, Michael Rawlinson, has stated his belief that the British videogames industry needs to unite and work more closely together.

The announcement, during a keynote speech at the Digital Spark conference, comes a week before the organisation is set to rebrand to UKIE – UK Interactive Entertainment – as it seeks to expand its remit from looking after the interests of traditional publishers alone.

“Boundaries are blurring between developer and publisher and with these changes new opportunities are arising, and we all need to adapt to make the most of this brave new world,” he said.

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Mobile games publisher Gameloft has announced its financial results for the first half of its fiscal year to June 30, 2010, noting an 11 per cent increase in overall sales compared to the same time frame last year to ?66.6 million.

Those results helped the company achieve a ?5.3 million profit, more than doubling last year’s total of ?2.2 million – and the publisher expects the continued sales of smartphones to help it sustain that growth.

One of the main reasons for the improvement was an 82 per cent growth in revenue from Apple’s App Store, while the company also cited “efficient cost control” as a contributing factor.

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News: Game Connection Europe heads for Lyon

by Salat on August 31, 2010

Game Connection Europe 2010 has been confirmed as taking place in Lyon on 16 to 18 November. In addition, four brand new events have been confirmed for the conference.

Firstly, there’s Game Connection Selected Projects. This event is focused on rewarding exciting innovations and exhibitions of skill within the industry, giving twenty carefully chosen companies the chance to show off their talents to Game Connection attendees. Applications for Selected Projects are online now.

A second event, Game Connection Invest, is similar, but will allow more established companies the chance to pitch to investors for funding. Applications for companies looking for investment are open until 5 October.

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Online distribution firm Exent has introduced its own PC game download service to the market.

GameTanium is currently available only to Verizon broadband users in the US, but will partner with a number of other ISPs later in the year.

Although the service launches into an exceptionally competitive sector, it boasts 1800 titles ? which Exent claims is “the world?s largest library of PC games” and offers multiple payment models.

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Games PR firm Reverb Communications, and its sole owner Tracie Snitker, have been ruled against by the US Federal Trade Commission after employees were discovered to have been submitting reviews of Reverb’s clients’ products to iTunes, purporting to be independent consumers.

The ruling means that Reverb, which has represented Harmonix and Cryptic Studios, will be forced to remove all of its employees’ reviews, banning any of the company’s representatives from posting any further reviews unless they fully disclose their connection to the product and its owners.

“Companies, including public relations firms involved in online marketing need to abide by long-held principles of truth in advertising,” said Mary Engle, director of the FTC?s advertising practices division.

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Quailty Assurance company Testronic Laboratories has opened a new 3D games testing facility at its Pinewood office and has already begun work on a major 3D project for a client.

The company began working in the 3D movie field in January, and already provides services for the QA of Move and Kinect titles, alongside support for traditionally controlled games. Expansion into 3D games services was seen as a natural progression, the company said.

3D QA support will be offered for both PlayStation and Xbox titles.

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News: New console expected for China

by Salat on August 29, 2010

PC manufacturer Lenovo is reportedly developing a console known as the eBox exclusively for the Chinese market.

Considered the fourth biggest PC-maker in the world, Lenovo has created a spin-off company to develop and market the new machine, as part of an ongoing plan to expand its remit.

Beijing eedoo Technology currently comprises 40 Lenovo software engineers, according to newspaper China Daily (as reported by Reuters), and is funded by investment from parent firm Legend Holdings and its private equity sister company.

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