Set 18 months after the last game, Gears of War 3 is the last in the Gears Trilogy. So, how did Cliffy B and his team at Epic fare? Check out the video review below and sound off on in the comments!
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Set 18 months after the last game, Gears of War 3 is the last in the Gears Trilogy. So, how did Cliffy B and his team at Epic fare? Check out the video review below and sound off on in the comments!
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Ok, so it has the best Menu design and game options EVER! But what is Rock of Ages??
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Could Insomniac’s Resistance 3 be the best PlayStation 3 exclusive shooter ever released?
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Still on the fence about Dead Island – check out this video review.
My feeling is that if the developers had been able to capture the drama from the original trailer then this would have been one of the best games of 2011. But it seems like this game is a far cry from that beautiful trailer/opening sequence.
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Driving games aren’t usually my speed, so when I agreed to review Driver: San Francisco, I began psyching myself up for one long road trip. Luckily, I was pleasantly surprised when I hit the gas and found an action game that, while sporting a few potholes, quickly raced into my subconscious and didn’t let go for the entire ride.
Essentially, you control the series’ policeman mainstay, John Tanner, as he drives around the city in pursuit of a fugitive named Charles Jericho.
Well… sort of, anyway.
In a car chase early on, Tanner and his partner get into an accident, and our hero is sent into a coma. Subconsciously, Tanner pursues Jericho through a dream-world version of San Francisco, tracking down leads and tailing persons of interest in an attempt to find out the man’s plans so he can thwart them upon waking up. Ah, but it’s more interesting than that – being that this is Tanner’s dream, he has a degree of control over the environment. At any point, he can ‘Shift’ to any other car in the city and take control of its driver. [click to continue…]
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Reviewers have a tendency, I think, to conflate reviews of a new system’s launch titles with their critiques of the hardware itself. It’s not a good habit, but it’s an understandable one: Everything that seems good or bad about a platform is often distilled into those early releases. Plus, a high-profile game review makes for a convenient soapbox. In the case of Pilotwings: Resort, however, the strengths and failings on display have less to do with the 3DS platform and more to do with Nintendo’s current creative direction.
The Pilotwings series has been around since the Super NES launched, 20 years ago, but Resort hardly resembles the previous games — at least not on a superficial level. Where the older installments were essentially hardware tech demos dressed up with classic Nintendo charm and personality, Resort doesn’t really do anything particularly dazzling, and its aesthetics are drawn directly from the company’s modern Wii-brand games. In fact, the game’s subtitle ties it directly to Wii Sports Resort, as the two games are set on the same island. Whatever personality Pilotwings as a series might once have possessed has been whitewashed by a deliberate sense of genericness, with familiar characters completely replaced by Miis. It’s a somewhat strange decision, since the 3DS’s early adopters are most likely to be dedicated Nintendo fans who would prefer the familiar to the faceless, but I suppose Resort is meant to be the 3DS’s equivalent of Wii Sports…minus the “free with purchase” part, of course.
Source: 1UP RSS feed
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The Dragon Age 2 reviews are starting to come in from around the web. So far, it has a score of 84 on Metacritic.com and a similar score of 83.05% (360 version) on GameRankings.com.
Here are a few review scores from that article:
The Escapist: 100
The advancements in RPG mechanics would be enough to set it apart, but the real achievement of Dragon Age II is in the story-telling. I could point out the improved combat and graphics till there’s blood covering my face, but BioWare is one of the few companies that uses the advanced computing power available to modern game designers to let you actually play a role.
3DJuegos: 91
It may be difficult for hardcore gamers to ignore the revamped combat system, but once you calm down and excuse some minor flaws, you’ll find an amazing game in Dragon Age II.
Official Xbox Magazine: 90
Next to its predecessor, Dragon Age II may be a slightly altered beast, but the minute Isabela slyly chirps “I like big boats, I cannot lie” to a Desire Demon in the murky Fade, you’ll realize this game offers some of the deepest, nerdiest, most worthwhile 40 to 60 hours you’ll ever love losing sleep over. [April 2011, p.70]
VideoGamer: 70
Despite the way narrative has been re-structured and the combat made meatier, this sequel follows the old conventions of the genre too literally to develop an individuality beyond them. Two entries down the pipe, and Dragon Age is still experiencing the growing pains of a series that’s more dedicated to studying fantasy games than developing its own personality in the genre.
Gameblog.fr: 60
Dragon Age II is blessed with a deep universe and a ton of content, but it’s sadly undermined by its technical side. Even though, visually, the game goes beyond the original, it still forgoes some elements of its predecessor in order to become more action-oriented, which is a choice that will most probably keep dividing opinions. We’d have hoped to see this sequel install the franchise as a must-have by correcting the shortcomings of the original. Instead, we’ll have to make-do with finding it most entertaining indeed, but without any added praise. Too bad.
Still not swayed? Perhaps you need some additional prodding to help you in your purchase decision. Well, if that’s the case, then please revisit the awesome trailers.
Dragon Age 2 Destiny Trailer:
Dragon Age 2 Rise to Power:
Source: MetaCritic.com
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DC Universe Online is a bold venture. The massively multiplayer online roleplaying game (MMORPG) genre is a tough nut to crack. World of Warcraft sports more subscribers than the population of Greece and tends to push out most competitors. Sony Online Entertainment decided to back their newest MMO with intellectual property powerhouse DC Entertainment, home of DC Comics and a plethora of recognizable characters like Batman and Superman. The partnership has paid off.
DC Universe Online (DCUO) takes place mostly in Metropolis and Gotham City. Lex Luthor travels back in time to warn the heroes of the apocalyptic fate they must now avoid. He had successfully killed off Superman and the Justice League in his time, only to allow Brainiac to invade the now-weakened Earth and begin harvesting the planet for knowledge. Lex has brought along ‘exobytes’ which hold the powers of long-dead heroes and villains so they can be distributed to normal people to assist in the fight against Brainiac. That’s where you come in. You are given powers by an exobyte to join the heroes or villains in the fight against a common foe: Brainiac.

DCUO starts off with a fairly deep character creation system. You choose hero or villain and then choose a mentor. Your mentor dictates much of the early game content and the type of late-game equipment you’ll be able to buy. Heroes choose from Superman, Batman, or Wonder Woman. Villains choose from Lex Luthor, The Joker, or Circe. The creator then lets you choose stance (how you look when standing around), skin type (not just color, you can look like Dr. Manhattan or a 6’ tall cat), and you can fully customize the color scheme and style of your hero or villain. Movement style is also a big part of DCUO. You don’t get mounts in this game; instead you start with acrobatics, flight, or super speed. They can all move fast or get over obstacles, it’s just a matter of preference. [click to continue…]
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