While Last Ranker might sound like a Square Enix PSP game, it’s not! Released this July, the Capcom game was produced by Apollo Justice: Ace Attorney producer Kazuya Niinou. It is getting reborn in Japanese manga form. More »
While regular people may only be halfway through 2010, the corporate fiscal calendar for 2011 began a few months ago. Luckily for EA, fiscal 2011 has started strong for the publisher.
In its Q1 2011 financial results, EA CEO John Riccitiello said that the publisher "[exceeded] expectations both top and bottom line." He pointed to new titles such as 2010 FIFA World Cup South Africa and Scrabble on the iPad as well as downloadable content for Battlefield: Bad Company 2 as significant reasons behind the positive quarter.
Just how well did they fare? The publisher brought in 9 million in net revenue, up from an expected 0 million to 0 million. Their net income this quarter was million compared to a loss of 4 million last year.
According to EA's release, in the last quarter they were the number one published on HD consoles (Xbox 360 and PlayStation 3) with a 22% market share. EA had three of the top 15 best-selling games from the quarter: 2010 FIFA World Cup South Africa at #4, Battlefield: Bad Company 2 at #7, and FIFA 10 at #12.
Unsurprisingly, the company is hopeful for the rest of the fiscal year expecting continued growth of digital revenue and a strong year overall. We'll have to wait and see how it all shakes out as the year continues and we get to more release-heavy quarters, but it's nice to see at least one publisher beginning to do well.
The newest iteration of Gameloft's officially licensed football game NFL 2011 [.99] was released on the App Store this past weekend. While featuring a significant graphical update and some other enhancements, this new version appears to be largely unchanged from the NFL 2010 that was released a year ago. Not necessarily a bad thing, as we enjoyed last year's version, but that was partly due to the “wow” factor of having such a comprehensive football game running on a mobile phone. Since that time, and especially with the release of the new iPhone, the bar of expectations for what is possible in a mobile game have been raised significantly. Because of this, NFL 2011 feels a bit underwhelming.
The improved graphics in NFL 2011 do look great though. The blocky and low-poly player models of NFL 2010 have been largely improved. What really stands out are the excellent animations in the game, replacing the somewhat stiff and repetitive animations from last year's version. Players now exude a lot more personality with celebrations after what can seem like every play. It goes without saying that everything looks all that much better running on an iPhone 4.
Another improvement in NFL 2011 is the move to replace some of the use of virtual buttons (which was complaint we had in the original game) with more natural iPhone specific controls. Certain moves will be performed with a tilt of the device rather than an onscreen icon, and kicking takes the form of swiping on the screen rather than the traditional power meter set with button taps. Also new this year are the addition of replays from the pause menu after any completed play and the removal of the “time freeze” element when dictating what actions your player performs on the field, which gives the game a much more natural feel.
NFL 2011 seems to be a decent package if you enjoy football games, and if you liked last years version then you should definitely enjoy this one as well. If you're looking for a completely different experience, you'll likely feel disappointed. Not coincidently, this release comes just over a week before the release of EA's Madden NFL 11, which we recently previewed and is set to release on August 10th. Last year it seemed that all the positive reactions to Gameloft's NFL entry were trampled by the bull that is the Madden franchise. We'll see if history repeats itself next week when both NFL titles are finally available.
The newest iteration of Gameloft's officially licensed football game NFL 2011 [.99] was released on the App Store this past weekend. While featuring a significant graphical update and some other enhancements, this new version appears to be largely unchanged from the NFL 2010 that was released a year ago. Not necessarily a bad thing, as we enjoyed last year's version, but that was partly due to the “wow” factor of having such a comprehensive football game running on a mobile phone. Since that time, and especially with the release of the new iPhone, the bar of expectations for what is possible in a mobile game have been raised significantly. Because of this, NFL 2011 feels a bit underwhelming.
The improved graphics in NFL 2011 do look great though. The blocky and low-poly player models of NFL 2010 have been largely improved. What really stands out are the excellent animations in the game, replacing the somewhat stiff and repetitive animations from last year's version. Players now exude a lot more personality with celebrations after what can seem like every play. It goes without saying that everything looks all that much better running on an iPhone 4.
Another improvement in NFL 2011 is the move to replace some of the use of virtual buttons (which was complaint we had in the original game) with more natural iPhone specific controls. Certain moves will be performed with a tilt of the device rather than an onscreen icon, and kicking takes the form of swiping on the screen rather than the traditional power meter set with button taps. Also new this year are the addition of replays from the pause menu after any completed play and the removal of the “time freeze” element when dictating what actions your player performs on the field, which gives the game a much more natural feel.
NFL 2011 seems to be a decent package if you enjoy football games, and if you liked last years version then you should definitely enjoy this one as well. If you're looking for a completely different experience, you'll likely feel disappointed. Not coincidently, this release comes just over a week before the release of EA's Madden NFL 11, which we recently previewed and is set to release on August 10th. Last year it seemed that all the positive reactions to Gameloft's NFL entry were trampled by the bull that is the Madden franchise. We'll see if history repeats itself next week when both NFL titles are finally available.
Robert Yang, a video game design student, created a Dragon Age mod that enabled new dating options, including gay romance. We’re republishing his account of what happened when he played it. There will be marked spoilers. More »
The very first gameplay footage trailer of metal gear solid rising, presented at e3 2010 on june 14! This game looks very very awesome and you can even cut MELONS, anything better than that ?! We’ll wait for information about the story of the game, I hope we’ll be see this in stores in 2010 More trailers and stuff coming tomorrow from sony and nintendo press conferences, subscribe! #95 – Most Viewed (This Week)) – Spain #8 – Most Viewed (This Week)) – Gaming – Spain #10 – Most Viewed (This Week)) – Gaming – Mexico Thank you spain & Mexico! Video Rating: 5 / 5
Street Fighter X Tekken is a real thing that's happening. Now it's time to take a good long leer and the first batch of gorgeous screens from the epic crossover. This batch shows off the highly stylized art direction, complete with Chun-Li, Ryu, Nina, and Jin kicking the crap out of each other.
The character models for Ryu and Chun-Li look nearly identical to the one's from Street Fighter IV. That's a good thing, though. It comes as little surprise that the Tekken fighters benefit from the signature Capcom fighting game veneer.
Look in the gallery below and see if you can spot the awesome nosy photographer taking snapshots of the epic clash. Who else do you think will be in Street Fighter X Tekken?