Gaming

Big list of Amazon Black Friday Gaming Deals

by Salat on November 26, 2011 · 0 comments

In addition to the Xbox LIVE Marketplace Black Friday deals I’ve already posted, I put together this table of Xbox 360 gaming deals from Amazon (US).

I’ve decided to try something a little different: I’ve created an Excel spreadsheet and embedded it here as an
Excel Web App. This will allow you to perform basic sorting and filtering functions on the list directly in your browser by just clicking on the down arrow in each column header.

Although I’ve assembled this table from deals currently available, Black Friday sales often sell out very quickly so you’ll want to jump on these before the offer is no longer available. You can see a full list of gaming additional deals they have here.  

If you find any other deals you wish to share feel free to post the in the comments. Also be sure to follow me on Twitter as I’ll be posting additional sales I come across. I hope this helps saves you some money.

 

I’d love to hear your feedback if this Excel Web App approach is more helpful than a regular list.


Source: Xbox Live’s Major Nelson

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Hey guys! It’s Thanksgiving, and being a holiday that means exactly one thing for iOS gamers: Absolutely massive price drops everywhere. The best part about this is that all of these sales seem to be in effect worldwide, so even if you don’t get to partake in the tradition of gorging yourself on turkey, you can still partake in buying games on the cheap.

Here’s the larger sales we’ve posted about:

For even more sales you can stop by our Price Drops, Must-Have Freebies, and Deals forum, where everything that’s even remotely worthwhile is being posted about. In specific, SirAwesome is doing a awesome job keeping this compilation of sales rolling. In addition, you can find all the sales out there by checking out our sister site AppShopper. I wrote up a guide on how to do this back on Labor Day, but here’s the links you need in a nutshell:

This week was (somewhat predictably) incredibly slow both for newly released games and overall iOS news. All you really need to do to get caught up is check out our Infinity Blade 2 preview, and be aware of The Desert Bus Child’s Play charity drive. In other news, Apple did some supreme waffling with subscription-based gaming on the App Store. Allowing the first game then pulling the plug quite literally the next day. That’s too bad, too, as giving developers more flexibility on how they can sell their games is never a bad thing.

Oh also, Imangi Studios’ Temple Run [Free] is available again after some approval process drama. They managed to work with Apple to get it back online and slide in a new update. There’s better Game Center integration, two new playable characters, six new achievements, three unlockable wallpapers and even iCade support. If you haven’t grabbed it yet, get on it.

That’s about it! I’m not sure much will be happening around here on Black Friday, so if there aren’t any new iOS developments we’ll see you guys on Monday!

Source: Touch Arcade

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Mobile analytics firm Flurry today reports on the continuing shift in portable gaming from dedicated devices to smartphones and other multipurpose devices. According to results compiled by Flurry from NPD market research and Flurry’s own mobile app data, Apple’s iOS and Google’s Android mobile operating systems will account for 58% of portable gaming revenue in the United States for 2011, an almost exact flip-flop from 2010 when dedicated device leaders Nintendo and Sony held 57% of the market.

The most striking trend is that iOS and Android games have tripled their market share from roughly 20% in 2009 to nearly 60% in just two years. Simultaneously, Nintendo, the once dominant player, has been crushed down to owning about one-third of market in 2011, from having controlled more than two-thirds in 2009. Combined, iOS and Android game revenue delivered $ 500 million, $ 800 million and $ 1.9 billion over 2009, 2010 and 2011, respectively.

Flurry’s data for 2011 is based on estimates for the final two months of the year, but suggests that the rapid growth in gaming on smartphone platforms is showing no signs of slowing. The market dynamics of free or low-cost games sometimes supplemented by in-app purchases and played on multi-function devices versus dedicated gaming devices with relatively high-cost game titles are clearly playing out in favor of iOS and Android. The result has been a surging gaming market increasingly attracting casual gamers willing to spend a few dollars to play on their phones, while established players have seen not only their shares but also their revenue declining each year.

Nintendo has been resisting increasing pressure to bring its games to the iPhone and other platforms, sticking by its long-standing tradition of making its games exclusive to its own hardware. Flurry suggests that the rapidly-shifting landscape of portable gaming may soon bring Nintendo face-to-face with a “Nokia-like” decision whether to jump over to smartphone platforms or watch its business erode away.

[Originally Posted on MacRumors]

Source: Touch Arcade

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This week, GDC China has debuted new lectures featuring Microsoft on the present and future of cloud gaming, a look at Ubisoft’s Smurfs & Co Facebook game, and Wizard101 developer KingsIsle on the ins and outs of RPG math. Taking place November 12-14 at the Shanghai Exhibition Center in Shanghai, China, the event will once again serve as the premier game industry event in China, bringing together influential developers from around the world to share …


Source: Gamasutra News

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Note: Sorry for the scrolling, but this image needed to be included in all its glory.

Richard “Lord British” Garriott is the guy who birthed the Ultima series, and subsequently 1997′s Ultima Online, what some consider the grandaddy of all MMORPGs. Game Front writer CJ Miozzi tells me Garriott coined the term “MMORPG.” CJ has a startlingly deep voice, but I trust him.

Garriott has worked at a bunch of places (EA, NCSoft), but these days he’s at Portalarium, a development company he founded in 2009 for the purpose of manufacturing “online social games, virtual worlds and related services and products.”

Anyway, he has some stuff to say about big(ger) companies and their inability to adapt to modern trends and stay hip, which sounds like a real thing that definitely happens. Here’s what he said about EA and Blizzard in an interview with IndustryGamers:

The only reason Zynga exists is because people like EA, people like Blizzard, failed to step in. And so each of these major upheavals allows new, major corporations to come in and fill that space, which I think is to the great detriment, and then leaves the big companies of the previous iteration actually trying to catch up. And so I think that the challenge for Blizzard, when you are that good, when you’re making that much money, when you’re that much on top of your game, in the current era, it’s actually fairly difficult to spend money towards things that seem to not be as profitable, that people don’t understand as well and that you don’t imagine could possibly beat how well you’re doing at the top of your game in the current era. And so that I think is a risk for anyone, including Blizzard, that they will elect not to tackle that one, because they don’t see that it’s important and relevant.

He sure sounds right about the “catching up” part. Let’s look at EA for example, who acquired PopCap earlier this summer, as well as Playfish back in 2009 in a series of clearly catch-uppy moves. It’s not going badly for EA, though–Sims Social is turning into a serious part of their digital business, with 38 million monthly active users. Sims Social is the second most popular Facebook game overall, second only to Zynga’s CityVille, with 54 million monthly active users.

Compare that to World of Warcraft‘s totally dwarfed 11 million registered users, and consider that WoW’s overall subscriber base is reportedly in decline this year, and you can see why classic game publishers would be interested in “catching up.”

But then also consider that Zynga’s Q2 profits dropped 95% in Q2, which is hard to even fathom. Basically, Zynga sold far fewer virtual scarves or whatever, and the numbers also point to a declining user base.

So who knows, Richard Garriott. All those moms on Facebook might all the sudden take up scrap-booking, and then where will Zynga be compared to Blizzard?

I jest–this is a complicated, interesting space in the gaming world and Garriott has a good point.

What do you guys think? Do you care about Facebook games AT ALL? If not, is there anything in the world that would make you care?




Source: Gaming Today

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PocketGamer’s Keith Andrew couldn’t stand idly by and watch Adam Hartley thrash HP Touchpad, although he concedes the doomed tablet isn’t exactly the first place gamers should turn.

I’m no fan of Nintendo’s 3DS, but if for some reason my local Spar started flogging them for £50 next to the tins of beans, I’d be the first to drop one into my basket. The wider issue is, if the ability to play the best games is the only real reason you’re buying a tablet, there’s no cause for you to look anywhere else but iPad.

“Let’s not beat around the bush here,” summarised VG247′s take on HP’s TouchPad in late August, a matter of days after the technology giant had unceremoniously dumped its debut tablet: “it’s fucking shit.”

It was that one line in what I considered an article littered with a host of errors that, I’ll readily admit, resulted in me losing my cool in front of the ‘Twitterati’.

An article picking apart TouchPad’s credentials as a suitable tablet for gamers I can handle, but one that brands the entire platform as a waste of space was always likely to press my buttons.

And all this, despite the fact that, when it comes to the issue the piece in question claimed to be concerned with – whether folk should stump up the £89 required merely to play games on the thing – I can’t find fault.

But as out of whack as I might consider VG247′s assessment to be, let me be straight here: if you’re looking for a tablet solely to play games on, don’t buy TouchPad.

Reality check

Well, at least, don’t only buy TouchPad. By the same token, I’m no fan of Nintendo’s 3DS, but if for some reason my local Spar started flogging them for £50 next to the tins of beans, I’d be the first to drop one into my basket.

The wider issue is, if the ability to play the best games is the only real reason you’re buying a tablet, there’s no cause for you to look anywhere else but iPad.

Each platform naturally has its own fans, and some will rightly argue there are a number of attractive Android tablets on the shelves worthy of your attention, but no device can compete with iPad when it comes to games. And it’s only by expanding this one, key, factor that both the reasons behind TouchPad’s demise, and the areas where VG247 was wide of the mark, become clear.

I wrote about HP’s decision to (to all intents and purposes) abandon webOS after the news was announced, highlighting just what could be learned from the sales surge that followed once TouchPad prices tumbled.

In contrast, VG247′s piece seemed to suggest that TouchPad’s lack of apps in comparison to either iPad or Android was because the platform itself was somehow sub-standard. In reality, and as I argued at the time, TouchPad’s more modest marketplace is simply a reflection of Apple’s dominance in the market.

App Store allure

This is no great mystery, but is nonetheless something tablet manufacturers the world over seem to overlook as they rush to get their respective devices to market: developers go where they think the money is, and, right now, the App Store is the biggest driver of downloads and the one with most support, regardless of what they think of the device itself.

As a result, what HP, Samsung, Motorola and RIM need to understand is, it’s not iPad’s technical specifications that sell the device. It’s not even the strength of the Apple brand. What draws people to iPad is the allure of the ecosystem: the 450,000 apps and access to the largest library of digital music on the planet.

No other platform can compete with that, and until they do (or, perhaps more reluctantly, realise they have to undercut iPad’s RRP by some distance), Apple will continue to grab up nine out of ten consumers while the majority of its rivals struggle to shift even a tenth of the numbers it amasses quarter after quarter.

It was HP’s inability to realise this, coupled with what would appear to be some internal politics at the company, that resulted in TouchPad’s short stint on the shop shelves – not the quality of the tablet itself.

The wonder of webOS

Yes, believe it or not, TouchPad is anything but “fucking shit”. Having spent a week using both it and an iOS 5 equipped iPad 2 for the purposes of a comparison piece, it was refreshing to discover that there are actually a number of areas where HP’s soon-to-be dead device actually outperforms its thinner, flasher rival.

Multitasking, for instance, is webOS’s signature. Apps open up in mini pages on the main desktop, with any links you click or actions you make within that app appearing in the same stack. In this way, it’s easy to slide between any apps you have open and dismiss them accordingly, simply by brushing them off the top of the screen with your finger.

Indeed, webOS’s full range of gesture based controls are another stand out feature. You can both minimise apps and close them down completely without ever needing to touch the home key or any virtual buttons – a set up that, when combined with its approach to multitasking – makes iOS feel archaic at times.

And you know the over-the-air updates set to be rolled out with iOS 5 that Apple zealots have been going mad about for months now? TouchPad has been able to do that particular trick since day one.

Now, I’m in no way suggesting TouchPad was ever going to be an iPad killer – doing so given its current predicament would be rather mad, to say the least – but it’s as misinformed as it is lazy to brand it in any way substandard. Speak to most mobile developers who have any experience of the platform – even those who never actually worked on it – and you’ll find very few who have all too many bad words to say about it.

Lessons to learn

As such, I find it hard to stomach the original article’s assertion that it is a “slightly less pleasurable OS” than iOS. Equally alarming is VG247′s recommendation that its readers check out the Kindle app – if you live in the UK, you’ll soon discover it hasn’t got one.

The suggestion that the ‘HP App Catalogue (sic)’ is “probably best to just ignore” seems to suggest it’s some kind of unique, but faulty TouchPad feature. It’s not – App Catalog is the tablet’s app store, and ignoring it would be bizarre if you want to get any use out of it at all.

As a result of all this, I have to question the extent of the original author’s experience with TouchPad full stop, because all such comments to me smack of someone whose ‘hands on’ with the device may well be limited to a quick fumble around with the display unit at their local branch of Curry’s – that’s something I sincerely hope I’m entirely wrong about.

But it’s the propagation of misinformation like this that threatens to do real damage – both in terms of gamers weighing up whether to go on the hunt for a cheap TouchPad or not, and on a grander scale, the legacy HP’s device leaves behind for those still in the game.

HP didn’t have the patience to see the fight through – those who had originally led the charge for the buyout of Palm appear to now be out of the picture, the current line-up obviously reluctant to take the financial hit required to secure a swift land grab.

Others, too, will need to evaluate just what they’re looking to achieve with their tablets, and how far they’re willing to suffer in the short term for hope of gaining on Apple in the long term. TouchPad will forever stand as a painful example of what fate awaits them if they stumble.

What it isn’t, however, is a shoddy product. Gamer or not, my advice to anyone who spots one in the digital bargain bin, or happens across a lone unit on a dusty shop shelf is, place that order, stride up to that till, and open your wallet without a second thought. Let’s not beat around the bush here, at that price, it’d be a bit fucking shit if you didn’t.

Keith Andrew is news editor at PocketGamer.biz.

Source: VG247

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I have something of an unhealthy obsession with t-shirts, and as the Internet is a bountiful land of creative and expensive wardrobe options, I now find myself with drawers full of shirts with clever sayings or cool images. Way more than I’ll ever wear.

But that’s because there are a whole lot of awesome t-shirts out there, especially those concerning gaming. Not just shirts that show off what a nerd you are, but shirts that cleverly combine concepts and wind up with some very cool designs. I’ve bought more than my fair share, and I figured I’d bring a few of these to the attention of the masses. So here are 10 awesome gaming-related t-shirts to lighten up your wallet a bit.

It’s Dangerous to Go Alone

The iconic moment that transformed many a awkwardly shaped Hyrulian boy in green into the hero that would have to do the same job over and over again into eternity, encapsulated in a t-shirt. Understated, 8-bit and invoking an instance that changed the life of many a gamer, you can show of Zelda pride in this tee, but only the initiated will really understand.

Seems to be cheapest at NachoMama tees ($ 16.19.)

Also in an awesome Star Wars-themed version from Red Bubble ($ 23.52)

Isaac Clark Rorschack

An interesting bit of marketing from Dead Space 2 what the Rorschach theme, which recurred in several trailers and images. It also makes for a foreboding white t-shirt, presenting an ink blot in the form of the tortured Isaac Clark’s engineering suit helmet. Added bonus — it glows in the dark with the creepy icons and symbols that cover Dead Space’s Marker.

Snag it from the Visceral Store for $ 20.

The Mass Effect 2 N7

After the release of Mass Effect, everyone on the development team over at BioWare got a spiffy gray shirt modeled after Commander Shepard’s N7 armor. It had the N7 logo on the breast pocket and the red stripe over the shoulder, but it wasn’t the highest-quality print. Still, the coolness of the shirt and the popularity of the game caused BioWare to make the shirt available to fans; when it came to Mass Effect 2, they were ready with this much cooler design, on a darker shirt and spanning the whole chest.

A bit expensive at $ 24 over at the Bioware Store.

Creatures of Skyrim

If you were lucky enough to check out Bethesda’s booth at E3 2011, you might have walked away with one of these babies, showing off the scale of a few choice Skyrim denizens as compared to a couple of player characters and the player him or herself.

Unfortunately, I’m not sure you can purchase this one, although it might be available in the Bethesda store, which is down as of this writing.

Hang in There, Drake

Among the coolest moments ever in gaming is the opening of Uncharted 2. I don’t think that’s in dispute. Perhaps not quite equally cool, but pretty close, is this t-shirt that calls back that moment in all its glory, yet remains tasteful and understated and doesn’t depict Drake bleeding all over Nepalese mountains. Cool even without the reference, but cooler still among Uncharted fans.

You can get this one at ThinkGeek for around $ 17.

Scott Pilgrim vs. The World: The Game: The T-Shirt

Back when Scott Pilgrim vs. The World: The Game was released, there was a fan event in Los Angeles to promote it, modeled after a Scott Pilgrim-themed college party (not unlike the one in the movie). Attendees got to drink a bunch of beer and walk out with some goodies, including a poster from the movie of the same name and this shirt (or one just like it), featuring characters from the game. You may recognize Big Bad G-Man, otherwise known as Gideon Graves, from mine right here.

Sadly, even a scouring of eBay turned up none of these super-rare tees. You can have mine for $ 2,000, though.

Three More Days

Figured it’d be good to throw another Zelda offering onto this list, although if there’s one game that has inspired a whole lot of cool t-shirts, it’s the Zelda series — like this honorable mention. This creepy Majora’s Mask shirt might be a little too intense for general wear to places like restaurants, coffee shops and your local bank, but good to keep in your repertoire for your next Comic-Con excursion, where it will place high in the on-going unspoken “who’s wearing the best t-shirt” contest.

SharkRobot sells this one for $ 17.95.

Game Over, Man!

There isn’t technically an exact game tied to this shirt (though there have been a few Alien, Aliens and Aliens vs. Predator titles over the years), but it is a damn fine use of the 8-bit medium. This tee appeared on the daily shirt site riptapparel.com, which was when I snagged it. Unfortunately, I’m not sure that’s available anyplace else — Google certainly didn’t help in that regard. If you happen to find a place to buy it, post it in the comments. If not, be happy that at least one of us got one.

Still being shown off over at riptapparel, although you can’t buy it.

This is Not a Pipe

I’m not much of an art history guy, but this is one of those pop-culture mash-up shirts that can make you look, sound and feel pretty smart. Riffing on The Treachery of Images, whoever designed this t-shirt probably has a pretty big brain seated atop their neck. By extension, you look like you do, too, when you wear this one.

Available from Threadless for $ 20.




Source: Gaming Today

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Clip On 3D Glasses for 3D Movies, DVD’s and Gaming that Require Red/Cyan Lenses

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  • Movies are for example only. This listing is for 1 pair of 3D Glasses

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