Kinect

Microsoft is looking to continue Kinect’s success by having it included with next-generation TVs, The Daily is reporting.

It says the company is looking to “aggressively push the Kinect into as many living rooms as possible,” including those without an Xbox 360.

MS is apparently in the early stages of licensing the tech out to Sony and Vizio.

If Kinect was to be introduced for TVs, it would likely be for gesture-based TV control, according to The Daily, with the TV itself aiming to “network with local PCs running the next version of Windows.”

Such a move would apparently put Microsoft in battle between Google TV and Apple’s rumoured TV project, which has been rumoured recently for a 2012 or 2013 release with Siri support.

Source: VG247

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Majesco has announced Zumba Fitness Rush exclusively for Kinect, and it will land in stores during February 2012.

Rush will contain 42 new music tracks, new dance styles and arenas, and six instructors providing you with the motivation to get off the couch and “dance your way into shape.”

The game sees the return of celebrity instructors Beto Perez, Tanya Beardsley and Gina Grant, plus Kinect exclusives: Kass Martin, Jason Thompson and Erica Pierce.

Zymba Fitness Rush features include:

  • Hot Dance Music – 42 new routines and music tracks including hits from chart-topping artists Pitbull, Nicole Scherzinger and Yolanda Be Cool & DCup.
  • Superstar Instructors – Dance and interact with six of Zumba Fitness’ elite instructors: Beto Perez, Tanya Beardsley, Gina Grant, Kass Martin, Jason Thompson and Erica Pierce.
  • Huge Range of Dance Flavors – Choose from 24 different dance styles, from fan favorites Salsa and Reggaeton to new styles including Bollywood, Axe, Latin Pop and Pasodoble.
  • Customizable Workouts – Create a Zumba workout that’s right for you by choosing your favorite playlist and workout length. Low, Medium and High Intensity routines also cater to dancers of all skill levels.
  • Exotic Party Venues – Dance it up in 10 new, dynamic environments, with 5 venues including Rio Carnival and Las Vegas that are exclusive to the Kinect game.
  • Master Your Flair – Full tutorial mode offers a breakdown of the basic steps and rhythms by core styles.
  • Exclusive Access – Earn achievements and unlock behind-the-scenes Zumba videos as you play, only available in Zumba Fitness Rush for Kinect.
  • Keep the Dance Party Going – New choreography and licensed music will be released post-launch via add-on content only available on the Xbox LIVE Marketplace for the Xbox 360 video game and entertainment system from Microsoft. Download the digital content right into your game.

Developed by Zoe Mode, Zumba Fitness Rush is available for pre-order now.

The original Zumba Fitness has sold more than 3 million copies worldwide since its November 2010 launch.

Source: VG247

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Now through Saturday, Nov. 5, Dance Central celebrates the launch of Dance Central 2 and Kinect for Xbox 360’s first anniversary with discounts on its entire downloadable catalog:

 

 

 

Dance Central Kinect Anniversary Sale: 10/23 – 11/5


Dance Pack 01 – 640 Microsoft Points (640 MS Points in savings!)

  • Lady Sovereign – “I Got You Dancing”
  • Missy Elliott – “We Run This”
  • Keri Hilson – “Turnin’ Me On”
  • Amerie – “Heard ‘Em All”

Dance Pack 02 – 640 Microsoft Points (800 MS Points in savings!)

  • Rihanna – “Disturbia”
  • Janet Jackson – “Control”
  • Gwen Stefani – “Hollaback Girl”
  • Paula Abdul – “Straight Up”

Dance Pack 03 – 640 Microsoft Points (640 MS Points in savings!)

  • Sean Paul – “Temperature”
  • Ne-Yo – “Because of You”
  • Tag Team – “Whoomp! (There It Is)”
  • Cameo – “Word Up!”

Dance Pack 04 – 620 Microsoft Points (340 MS Points in savings!)

  • Blur – “Girls & Boys”
  • Rick James – “Super Freak”
  • Chic – “Le Freak”
  • Fatboy Slim – “Weapon of Choice”

Dance Pack 05 – 480 Microsoft Points (240 MS Points in savings!)

  • Dem Franchize Boyz (feat. Peanut and Charlay) – “Lean Wit It, Rock Wit It”
  • N.E.R.D. (featuring Lee Harvey and Vita) – “Lapdance"
  • Tone L?c – “Wild Thing”

Dance Pack 06 – 960 Microsoft Points (480 MS Points in savings!)

  • Fergie ft. will.i.am – “Fergalicious”
  • James Brown – “Get Up (I Feel Like Being a) Sex Machine, Pt. 1"
  • Lloyd – “Get It Shawty"
  • Taio Cruz – “Break Your Heart”
  • The Pussycat Dolls ft. Busta Rhymes –
    “Don’t  Cha”
  • Timbaland ft. Keri Hilson and D.O.E.-
    “The Way I Are”

Dance Pack 07 – 960 Microsoft Points (480 MS Points in savings!)

  • Afrika Bambaataa & The Soul Sonic Force – “Planet Rock (Original 12" Version)”
  • Justice – “D.A.N.C.E.”
  • Rupee – “Tempted to Touch”
  • Sean Paul – “Get Busy”
  • Snow – “Informer”
  • Trey Songz (featuring Fabolous) – “Say Aah”

Marathon Pack 01 – 1400 Microsoft Points (1960 MS Points in savings!)

  • Lady Sovereign – “I Got You Dancing”
  • Ne-Yo – “Because of You”
  • The Black Eyed Peas – “I Gotta Feeling”
  • Cameo – “Word Up!”
  • Tag Team – “Whoomp! (There It Is)”
  • Blur – “Girls & Boys”
  • Janet Jackson – “Control”
  • Rihanna – “Disturbia”
  • Amerie – “Heard ‘Em All”
  • Rick James – “Super Freak”
  • Fatboy Slim – “Weapon of Choice”
  • Gwen Stefani – “Hollaback Girl”
  • Keri Hilson – “Turnin’ Me On”
  • Paula Abdul – “Straight Up”

Marathon Pack 02 – 1500 Microsoft Points (2100 MS Points in savings!)

  • Tone L?c – “Wild Thing”
  • Dem Franchize Boyz (feat. Peanut and Charlay) – “Lean Wit It, Rock Wit It”
  • N.E.R.D. (featuring Lee Harvey and Vita) – “Lapdance"
  • Fergie ft. will.i.am – “Fergalicious”
  • James Brown – “Get Up (I Feel Like Being a) Sex Machine, Pt. 1"
  • Lloyd – “Get It Shawty”
  • The Pussycat Dolls ft. Busta Rhymes – “Don’t Cha”
  • Timbaland ft. Keri Hilson and D.O.E. – “The Way I Are”
  • Taio Cruz – “Break Your Heart”
  • Justice – “D.A.N.C.E.”
  • Snow – “Informer”
  • Afrika Bambaataa & The Soulsonic Force – “Planet Rock (Original 12” Versoin)”
  • Sean Paul – “Get Busy”
  • Rupee – “Tempted to Touch”
  • Trey Songz (featuring Fabolous) – “Say Aah”

Single – 160 Microsoft Points (80 MS Points in savings!)

The Black Eyed Peas – “I Gotta Feeling”

You can find the entire catalog on the Marketplace section of Xbox.com


Source: Xbox Live’s Major Nelson

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Today in New York, we announced ‘playful learning’ experiences that use Kinect in new ways to learn.

Highlights from the press release below:

NEW YORK — Oct. 18, 2011 — What if you could learn the ABCs and 123s with Grover? What if you could explore the wonders of nature as a bear? What if you could experience a beloved children’s book from within the story? Working closely with trusted children’s brands such as Sesame Street, produced by Sesame Workshop, and National Geographic, featuring TV programming from Nat Geo WILD, and leading academics and learning research institutions, Xbox 360 today reveals how its “playful learning” experiences revolutionize interactive television, allowing children and their families to engage, interact and learn in an entirely new way — all through the magic of Kinect for Xbox 360.

Microsoft Studios also announced plans to expand its award-winning portfolio of family games through an extended collaboration with Disney and unveiled a new game code-named “Rush.”

Learning Through Play

Working in partnership with experts from Sesame Workshop and National Geographic, Microsoft Corp.’s initial “playful learning” experiences —“Kinect Sesame Street TV,” “Kinect Nat Geo TV” and code-named “Project Columbia” — seek to inspire kids and their parents to get off the couch and into the action, working cooperatively with their favorite characters to have fun and learn at the same time.

“We know that the most effective learning environments for children are those that are engaging and exciting, and that foster collaboration and a positive attitude toward learning,” said Alex Games, Ph.D. curriculum and learning sciences expert and educational design director for Microsoft. “With the controller-free magic of Kinect, we can encourage kids to use their motor skills and to learn using their body in immersive experiences. This new way to play allows children to learn by interacting with their favorite characters and engage with content in novel ways.”

Xbox 360 is filming a season of interactive shows in partnership with Sesame Street production, bringing a whole new level of interactivity to educational television with “Kinect Sesame Street TV.” With interactive versions of shows from the current television season, new content written and filmed just for Kinect and access to classic clips from the “Sesame Street” archive, “Kinect Sesame Street TV” is bringing educational television to life.

“Sesame Workshop and Microsoft are committed to producing rich engaging content in a new media platform for children who will have positive educational experiences,” said Rosemarie Truglio, PhD, vice president Education and Research, Sesame Workshop. “This partnership is an opportunity to combine the interactive platform of Kinect with Sesame Workshop’s 42 years of innovative and research-based approaches to educational content. This new media experience allows for meaningful learning — leveraging kids’ gross motor abilities by creating exciting, gesture-based movements that allow them to connect with our characters and content.”

“Kinect Sesame Street TV” and “Kinect Nat Geo TV” transform interactive television, blending play and television experiences to evolve children’s traditional watching habits and promote active and dynamic on-screen engagements. Kids and families can jump into the action with this next generation of TV entertainment, helping Elmo and Cookie Monster with tasks on Sesame Street and exploring the natural world with Nat Geo WILD TV shows — using full-body and voice recognition.

“Nat Geo WILD is an ideal partner for Kinect, turning passive television viewing into a creative, immersive experience where kids and families can actually interact with our unique content,” said Brad Dancer, senior vice president of Digital Media and Research, National Geographic Channels. “By partnering the stories, images and information from Nat Geo WILD with the Kinect platform, we are pushing the boundaries of traditional television and gaming to help inspire and train the next generation of explorers.”

Code-named “Project Columbia,” another experience being designed in collaboration with the Sesame Workshop Curriculum Team, encourages a love for books and changes the way children read. This new portal allows children to play an active role in bringing stories to life — interacting with words and illustrations and immersing themselves in the story. By using the multisensory and active nature of Kinect, the power of play can help emphasize understanding and the meaning of what is written, not just decode it. With titles such as “Project Columbia,” Xbox 360 is just beginning to scratch the surface of what is possible.

In partnership with the New York University-based Games for Learning Institute , a joint research endeavor bringing together game designers, computer scientists and education researchers committed to pursuing the art and science of educational games, Xbox 360 will maximize the learning value of its “playful learning” experiences for children and families. Applying education theory and research-based models of learning, Games for Learning Institute researchers examine the intersection between Kinect play and children’s learning. These studies and collaborations with experts will determine the best ways in which Kinect experiences can be optimized to create content that is both fun and academically enriching.

Games for the Whole Family

Microsoft Studios today also shared plans to work with Disney to continue bringing the worlds of Disney•Pixar to life through Kinect, building upon its growing, award-winning portfolio of family games. Following the debut of “Kinect: Disneyland Adventures” this November, Microsoft today announced code-named “Rush,” which arrives in spring 2012. “Rush” will invite children, their parents and fans of all ages to experience the worlds of beloved Disney•Pixar movies like never before. Using Kinect, kids can scan themselves into five Pixar worlds to team up with their favorite characters from “The Incredibles,” “Ratatouille,” “Up,” “Toy Story 3” and “Cars 2” in a race against time to solve exciting challenges.

“Creating amazing games is part of Microsoft Studios’ DNA, and with Kinect, we have the power to transform these experiences beyond what was thought possible,” said Phil Spencer, corporate vice president of Microsoft Studios. “By joining forces with iconic brands such as Disney and Pixar, Kinect and Xbox 360 can bring families together more than ever.”

Created by famed developer Tim Shafer and Double Fine Productions Inc., “Double Fine Happy Action Theater” is a series of vibrant, exciting activities designed to activate gross motor skills, inspire imagination and entertain players of all ages, from preschoolers to grandparents. Available globally this holiday on Xbox LIVE, each of the 18 “Happy Action Theater” experiences are similar to toys players can interact with on screen through the magic of Kinect. Dive into an undersea adventure, play with hot lava, or become a giant monster and stomp buildings to the ground. “Happy Action Theater” is a virtual playground for all ages that is immediately accessible and intuitively responds to players’ body movements. No rules, no menus, no instructions — just pure fun.

Through new games such as “Rush” and “Happy Action Theater,” Xbox 360 continues to broaden its family portfolio with something for everyone. Titles available this holiday include “Kinect: Disneyland Adventures,” “Kinectimals Now with Bears,” “Sesame Street: Once Upon a Monster,” “Kinect Sports: Season Two” and “Dance Central 2.”

# # # #


Source: Xbox Live’s Major Nelson

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So it looks like Halo: anniversary will have some additional goodies to go along with pre-order skull and 3D support. Namely, voice commands via Kinect.

In addition to smack-talking your friends, you’ll be able to make use of some very useful-sounding single-word commands, including ‘reload’, ‘analyze’, which will let players capture elements from the game to review in Halo: Anniversary’s ‘library’, and best of all, ‘grenade’, which will no doubt be the source of endless lulz. Naturally, you’ll need a Kinect to use them, but cool nonetheless.

Via Kotaku.




Source: Gaming Today

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Here’s the thing: The stuff you loved when you were a kid changes as you grow up. Mr. Rogers passed away after a long and full life. The Smurfs got turned into a terrible movie starring Katy Perry. And Rare, the creators of all those games you loved way back when, are really, really into Kinect Sports.

That’s the lesson from this quick tour of the company’s studios, where you can see lots and lots of wall-sized displays of Kinect avatars, but only two mentions of the company’s storied and prosperous history with Nintendo. Goldeneye 007 and Banjo and Kazooie may sit front and center in many gamers’ hearts, but at Rare HQ these days, they mostly just sit as unmarked cartridges inside a glass history case.

That’s fine — Rare is doing quite well under Microsoft’s leadership, and as the article says, the company is very proud of what it’s done with Kinect and Xbox Live. But that won’t keep us from remembering the good old times, and all of the fun we had together way back when.

JoystiqRare studio tour shows that Kinect is the centerpiece these days originally appeared on Joystiq on Tue, 20 Sep 2011 02:50:00 EST. Please see our terms for use of feeds.

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Source: Joystiq

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According to Gamasutra, Microsoft has announced that all new Kinect bundles will include a download code for the Ubisoft and Q Entertainment game Child of Eden starting next week. It will apply to all Xbox Live regions except for Japan, where the game is not available until the sixth of October this year. Kinect Adventures will remained bundled Kinect and the price remains at US$ 150.

According to VGChartz, Child of Eden has sold 123,000 as of the week of August 20 and Kinect itself has sold over 10 million units worldwide.

Child of Eden

Source: gamrFeed

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Kinect Star Wars and the R2D2-styled Xbox 360 Kinect bundle will launch “beyond holiday 2011.” Speaking to OXM, Microsoft and LucasArts moved the game’s release date (along with that of the console bundle) to “ensure the full potential of this title is realized.”

Microsoft and LucasArts plan to communicate additional timing at a later date. We’ve contacted our network of Bothans to obtain new information as soon as possible.

Gallery: Xbox 360 Limited Kinect Star Wars Bundle

JoystiqKinect Star Wars and inspired console bundle to miss holiday originally appeared on Joystiq on Wed, 24 Aug 2011 13:25:00 EST. Please see our terms for use of feeds.

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Source: Joystiq

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