The creators of the beloved “Toy Story” films re-open the toy box and bring movie goers back to the delightful world of our favorite gang of toy characters in “Toy Story 3”. As Andy prepares to depart for college, Buzz, Woody and the rest of his loyal toys are troubled about their uncertain future. Directed by Lee Unkrich (co-director of “Toy Story 2” and “Finding Nemo”), “Toy Story 3” is a comical new adventure in Disney Digital 3D that lands the toys in a room full of untam
Polytron has released a new video for Fez, which features around 6.5 minutes of gameplay footage. You can view it through the official site, or through the Youtube video posted by AGB below. The game is currently undergoing the certification process for release on XBLA.
We get hands-on with Gamerizon’s next installment of its Chop Chop series… The original Chop Chop Ninja – released back in 2009 – was a fun little platformer, known for its good use of one-touch controls. That seems to have resonated with gamers too, as it has reached 3.4 million in downloads since release. At [...]
GDC: Chop Chop Ninja World – Hands-on video is a post from: TouchGen
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Red 5 has released a developer diary for FireFall. The main subject of the video is world building, and how it promotes and expanded sense of exploration. Areas in the game designed for PvP will also allow PvE interaction and what would any MMO be without the ability to gather items to be used as resources? One missing out on something, surely. What looks really cool to us the ability to explore to your heart’s content on a vehicle. See for yourself below, courtesy of IGN’s YouTube channel. The game is currently in beta, and more users are to be let in before it ceases in preparation for launch later this year.
One of my favorite classic XBLA games is coming to iOS in 60fps glory! Mutant Storm was always a favorite game of mine back in the early days of the Xbox Live Arcade. Twin-stick arcade shooters can get stale after a while, but Mutant Storm still seems fresh even now. The graphical style has been [...]
GDC: Mutant Storm Hands-On [Video] is a post from: TouchGen
For more of this article, visit http://www.touchgen.com or click on the story headline
Not too long ago, the Game Front video team received a Playstation Vita to check out care of Sony, as well as a mess of games to play. So they started making videos — a lot of videos, in fact. Mitch has been putting together quick looks at all the titles we have yet available for the Vita and packing them into a handy playlist for your convenience.
Double Fine’s Tim Schafer is preparing to answer questions this weekend on Reddit, and to tease that little soirre, the developer has released a blooper reel from the pitch video it created for its historic Kickstarter campaign.
Check out the original Kickstarter video here for comparison to the mess of failed takes compiled for maximum hilarity below. And get ready to ask Schafer anything on Reddit: that event happens at 1 p.m. on Sunday at reddit.com/r/iama.
U.S. Presidential elections. Leap years. Every four years, both appear together. Never wanting to miss an opportunity for game-related celebration, we at GameFront cudgled our brains, searching in vain for an article to commemorate today, rarest of days.
Suddenly, it hit us. Ever since Pitfall! arrived in 1982, games have been chock full of leaping. Most people call it jumping, sure, but what’s a little archaic usage among friends? Over the course of three decades, the total number of video game leaps must number in the hundreds of billions. So today, in honor of leap year, we present 5 Epic Video Game Leaps.
5. Mirror’s Edge
Mirror’s Edge was far from a great game, but damn if it didn’t have some great jumping. In fact, jumping comprised a lot of the core gameplay — protagonist Faith isn’t much good in a fight, instead using her Parkour skills to good effect to avoid the game’s gun-toting enemies.
With so many different leaps to choose from, we settled on this beautiful video of the game running in 1080p, featuring Faith taking a running leap off a precariously poised crane.
4. Demon’s Souls
In a game renowned for its punishing difficulty, players need every advantage they can get. This is particularly true in World 4-1, which is crucial for early progression, despite being very long. Using the shortcut above is a good way to avoid hours of pain and heartbreak on the way to the boss. It’s not a traditional jump — more of a roll followed by a fall — but it still counts.
3. Battlefield 3
This isn’t a true “jump” either; in fact, I think you’d need a degree in physics to figure out exactly what’s going on. Nevertheless, for sheer gumption, heroism, and ownage, this video makes the Epic Leap cut. If I pulled off something this awesome in a competitive multiplayer match, I would consider retiring from video games forever. How could I ever top it?
2. Mass Effect 2
Sometimes a leap is better with context. At the end of Mass Effect 2, as Shepard and his allies make their escape from the Collector base, Shepard’s survival depends on this running, action hero-style vault. To make the stakes even higher, Shepard can even die in the attempt, depending on the choices you made before the mission begins. It’s unclear how this ending gels with the beginning of Mass Effect 3, in which Shepard is, y’know, still alive. BioWare’s not staying. Either way, for sheer dramatic value, this is a quality leap.
1. Double Jump (Pick Your Platformer)
It was hard to pick just one example, but this video does a great job demonstrating the power of the double jump ability. Dating back to 1984′s Dragon Buster, a little-known Namco arcade game, the double jump has popped up in everything from Super Metroid to Psychonauts, and platformer developers aren’t done yet.
Enabling players to reach higher heights, vault over wider gaps, and even access secret areas, the double jump, once available, can provide an entirely new gameplay experience. Thanks to its ubiquity, it becomes our fifth and final leap year leap.
What’s your favorite video leap? Hop into the comments and tell us.